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Overview ◈ Combos ◈ Strategy / Counter StrategyForumsFrame Data

System Data

Health - 6

Charge Time(Super Meter) - 20s

Pre-Jump Startup: 3F (universal)

Wakeup -38f (universal)

Normal Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

5A

6A

4A

jA

6

12

14

10

9

7

3

9

21

19

14

12

22

22

KD

22

20

20

20

20

-7

-5

+4

~+13

-9

-5

+4

~+10

-1

+3

KD

~

Universal Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

Throw

Back throw

Yomi Counter

3

3

~

4

4

~

16

16

~

~

~

~

~

~

~

KD

KD

KD

KD

KD

KD

~

~

~

Special Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

B

b(whiff)

C

c(whiff)

jB

jC

10

10

10

30

8

20

27

27

1

0

25

1

7

26

17

0

5

28

22

~

22

~

19

22

20

~

20

~

17

20

-11

~

~+5

~

~+15

~+25

-13

~

+3

~

~+12

~+20

+1

~

~

~

~

~

Special Items
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

mini lum

mini rook

fireworks

cherries

cake

coin

cloud

dice

bomb

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

22

22

22

~

~

22

KD

22

KD

20

20

20

~

~

20

20

20

20

~

~

~

~

~

~

KD

~

KD

~

~

~

~

~

~

~

~

~

~

~

~

~

~

~

KD

~

KD

Super Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

S

jS

0+5

0+18

56

1

15

34

KD

~

20

~

KD

~

~

~

~

~