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System Data

Health – 7

Charge Time(Super Meter) – 14s
Pre-Jump Startup: 3F (universal) Wakeup -38f (universal)
Normal Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

5A

6A

4A

jA

8

20

13

9

7

9

5

10

14

16

25

4

20

22

KD

22

18

20

20

20

0

2

KD

~

-2

-2

-9

~

5

4

KD

~

Universal Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

Throw

Back throw

Yomi Counter

3

3

~

4

4

~

16

16

~

~

~

~

~

~

~

KD

KD

KD

KD

KD

KD

~

~

~

Special Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

B

B>A

B>B

B>C

C parry

C

jB

JC

JCC

B>dash

22

12

23

10

9

17

20

41(0)3

20

0

5

9

28

16-82

8

5(17)7

2

6

9

34

41

9

13

16

9

31

37

33

34

~

22

22

KD

~

KD

KD

KD

KD

KD

~

20

20

20

~

20

20

20

20

20

~

-23

5

-KD

~

KD

KD

KD

KD

KD

~

-25

3

-20

~

4

-17

~-10

-18

-25

~

KD

11

KD

~

KD

KD

KD

KD

KD

~

Super Moves
Move
Startup
Active
Recovery
Hitstun
Blockstun
AdvHit
AdvBlock
CounterHit

S lvl1

S lvl2

S lvl3

jS

Clockwork soldier

11-31

32-71

72-100

0+0

~

13

15

9

1

~

18

16

16

19

~

KD

KD

KD

~

KD

20

20

20

~

20

KD

KD

KD

~

KD

-10

-10

~

~

~

KD

KD

KD

~

KD

Fantasy Strike
Grave[*] Jaina[*] Rook[*] Onimaru[*] Valerie[*] Gieger[*]
DeGrey[*] Lum[*] Setsuki[*] Midori[*] Argagarg[*] Quince[*]

Click [*] for character’s frame data